Chicks and Dragons
I’m currently researching Chick Tracts. They’re so much fun, you’ll probably see more about them on this site in the future. (I also have a very brief section about them on my seldom-updated Kook Watch page.)
I came across a fun website that is pro-Chick, but from a detached perspective—that of art criticism. The Jack Chick Museum of Fine Art has extensive information about this under-rated American original.
There are so many great Chick Tracts, I wouldn’t know where to begin. One of the more notorious is “Dark Dungeons”, a baseless attack on the harmless but insipid game of Dungeons and Dragons.
“Hey, Sailor, I’ve Got a Dungeon for You to Master!”
Unless you’ve been living in a dungeon for the last 30 years, you’ve probably heard of Dungeons and Dragons. Since I like to make fun of things, I’ll pretend that you don’t know anything about it.
D&D is probably best described by Cecil Adams over at The Straight Dope. His article is a hoot; go check it out. For you lazy bastards who can’t even exert the energy required to click a link, I’ll excerpt some of the highlights. Cecil says:
I have some reservations about bestowing further publicity on this demented pastime, but a devotion to the noble principles of journalism demands that the facts be exposed, come what may.
D&D was invented in 1974 by one Gary Gygax, whose father was a violinist for the Chicago Symphony Orchestra. (This strikes me as significant, somehow.) Gary moved at an early age to Lake Geneva, Wisconsin, where he founded TSR Hobbies, the maker of D&D.
My devotion to the noble principles of journalism (and a long-standing grudge against Mr. Gygax that I harbor to this day) demands that I correct the above statement. Gary Gygax was merely the co-inventor of D&D. Dave Arneson was the other half of the team.
I managed to get my hands on a couple of those sacred rule books, and let me tell you, […] this game is weird.
The basic idea in your run-of-the-mill Go Fish-type game is to get all your opponent’s cards or all his checkers or some other readily grasped commodity. Not so with D&D.
[…]
To play D&D you need at least two acolytes, who play under the guidance of a vaguely Mansonesque personage called the Dungeon Master (DM).By means of various murky protocols involving the use of charts and dice, each player establishes the persona of the “character” he or she will manipulate in the game, who typically ends up (if male) being an antisocial cutthroat of some sort, or (if female) possessed of large, grapefruit-like breasts.
There are two main problems: (1) there are one billion rules, and (2) the game requires nonstop mathematical finagling that would constipate Einstein.
[…]
The rule book is laden with such mystifying pronouncements as the following: “An ancient spell-using red dragon of huge size with 88 hit points has a BXPV of 1300, XP/HP total of 1408, SAXPB of 2800 (armor class plus special defense plus high intelligence plus saving throw bonus due to h.p./die), and an EAXPA of 2550 (major breath weapon plus spell use plus attack damage of 3-30/bite)—totaling 7758 h.p.”Here we have a game that combines the charm of a Pentagon briefing with the excitement of double-entry bookkeeping. I don’t get it.
So that’s all you really need to know about D&D. Back in the 1980s, when it was popular, a lot of fundies got in a tizzy about this game. I remember watching Pat Robertson devote an entire hour of his TV show to explaining how D&D would bring down Western Civilization. I would have been happy if it had merely succeeded in bringing down Pat Robertson. Sadly, the game had absolutely no power to do either (or to entertain).
Jack Chick to the Rescue!
Despite the lack of a threat, Jack Chick felt compelled to produce a tract to defeat this menace (D&D, that is, not Pat Robertson.). The basic idea is that D&D leads to satanism. It’s a fun read. You can read the whole thing over at Jack’s official website. To whet your appetite, here are just three thrilling panels:
I can’t say much for the content, but you’ve got to admit—the guy is a pretty good artist!




January 4th, 2007 at 5:11 pm
You might like Chick Dissections!
http://www.enterthejabberwock.com/?cat=12
January 7th, 2007 at 4:30 am
What. The. Muddy. Mildred?!
Why aren’t these publications banned as offensive and inflammatory?
October 15th, 2007 at 7:56 pm
This is a bit of an aside but I used to play D&D and also used to watch Pat Robertson’s 700 club just for a laugh the 700 club being referred to as the ‘other’ comedy channel). One time Pat was going on a tirade about D&D (Dear Pat: most suicides involving the game were fundy parents ending a teen’s gaming hobby) So anyway Pat was giving out tracts about how D&D was sooo bad, so I asked my brother to call up and have them send the tract (it was FREE). My brother comes back with a mile wide grin telling me that guy was praying very intensely for your soul (naturally he told the operator that his brother was really into it). It was good for a laugh (I still am laughing about it now). The tract was pretty lame though.
October 15th, 2007 at 9:31 pm
I remember watching an episode of the 700 Club where Pat was on a tirade against D&D. It was funny and pathetic at the same time. He opened one of the monster manuals and showed viewers how the game was full of mythological creatures “from non-Christian countries”.
October 21st, 2007 at 2:27 pm
you had me suicidal, suicida. Huda Swithun.
October 22nd, 2007 at 2:25 pm
actually that’s Fred Carter’s art.He’s an associate of Chick.Chick’s art sucks however.
October 22nd, 2007 at 9:12 pm
Daniel:
Thanks for the info about the artist. I suspected that more than one artist was involved, because a lot of the Chick Tracts have cheesier artwork.